DT - Timbers Based Materials - Key Stage 4
Design and Technology, at Glyn School, should equip students with the skills to design and make products that meet the particular needs of context and user group. It should encourage all students to be better problem solvers and understand that good design can help solve problems for future generations. Students will be equipped to consider the wider needs of society through responsible, ethical and sustainable design. It should foster a love of learning around how things are made and the changing factors that continue to influence the design process.
Head of Faculty | Mr M Toye | M.Toye@glynschool.org |
Why study this subject?
This course provides opportunities for students to develop an awareness of the nature and significant importance of Design and Technology in a rapidly changing society.
It enables students to apply theoretical knowledge of the subject in a practical context, while developing design and making skills.
Which is right for me - Timber and Boards or Papers and Boards?
Timbers and Boards
This course will help you to understand and appreciate the design and manufacture of products, making you a more discriminating purchaser. You will also learn to solve problems practically, while making useful items for consumers.
- It will help you to be creative in your approach and you will use computers to help with your design ideas and in creating products. You will learn to use CAD packages and the laser cutter to help produce professional products from your designs.
- You will learn about a range of materials including modern materials and how they respond to changes in temperature, light or pressure.
- You will gain practical skills which will be useful in a wide range of jobs, in further study of Design and Technology and in your personal life.
Papers and Boards
This course will help you to understand and appreciate the design and manufacture of products, making you a more discriminating purchaser.
- It will help you to be creative in your approach and you will use computers to help with your design ideas and in creating products. You will solve problems by making and will use CAD programs, as well as industry standard software such as Photoshop and CAM machinery, and the laser cutter, to make professional Graphic Products
- You will learn about a range of materials, including modern materials and how they respond to changes in temperature, light or pressure.
- You will gain skills which will be useful in a wide range of jobs, in further study of Design and Technology and in your personal life
- You will focus on topics such as a point of sale display, CD, DVD and games packaging, as well as many other graphic products.
- An ability to draw is useful as well a problem solving demeanour.
Year 10 sequence of lessons
Term 1 - Bug Box Project
Building on the Year 9 Timbers knowledge and skills, students use the Bug Box project to explore the meaning of iterative designing in a contextual situation. Students will extend their hand-drawn and CAD 3D drawing skills and start to develop in-depth technical drawing knowledge in preparation for their non-examined assessment which starts at the end of Year 10. The project also helps to foster a deeper understanding of the 6Rs through sustainable, responsible designing.
Term 2 - Desktop Organiser NEA
The Desktop Organiser Project introduces the students to the rigours of the non-examined assessment that they will be completing in Year 11. The project leads the students through the requirements of the project whilst engaging them in the thinking, research, designing, modelling and prototyping that is required to be successful in Year 11.
Students tackle a GCSE style context and work collaboratively to understand the real world possibilities that the context offers. Students will analyse potential problems, solutions and associated users, carry out necessary primary and secondary research and write their own brief and specification for the desktop organiser outcome.
Students will then have free reign to respond to their brief and specification creatively and, putting their user at the centre of their project, design, model, iterate and make their own desktop organiser. This will culminate in students producing working drawings for their outcome.
Year 11 sequence of lessons
Half Term 1 - NEA (4 lessons a fortnight) and examination theory (1 lesson a fortnight)
Half Term 2 - NEA and examination theory
Half Term 3 - NEA and examination theory
Half Term 4 - NEA and examination theory
Half Term 5 - NEA and examination theory
Half Term 6 - NEA and examination theory
Why we sequence the scheme of work this way
Rooms limit what can be, so each area will need to rotate to match equipment. The examination board effectively specifies what we have to do. The 1 lesson a fortnight for theory is a requirement to ensure that students do not forget the theory work covered in year 9 and year 10.